CTRL was a card game designed for the "Impossible" project. This projects purposeĀ is meant to answer the question "How can we create a more just world through play?". My team and I designed the game to mimic a revolution, drawing inspiration from real historical events. The card game is a one versus three, where one player plays as "the dictator" and three players play as "the people". It was designed to be in a format that could fit any genre. Players could buy boards with fantasy designs, or a layout based on real places and events. I was the main artist for the project, creating the pixel art style for our cards.

Read about the Impossible project HERE

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